Clash Matrix & BIM Coordination
Clash classification, MEP right-of-way, BCF workflow — Vietnam practice per ISO 19650
Hard Clash
criticalTwo objects intersect geometrically (intersecting volume > 0). E.g. pipe through beam, column overlapping wall. Tolerance 0–10mm to filter Revit rounding noise.
Clearance / Soft Clash
majorObjects don't touch but violate minimum required clearance for installation, maintenance, or safety codes. Navisworks creates a buffer zone around each object.
4D / Workflow Clash
majorTwo construction activities occupy the same space or resource simultaneously. Requires Navisworks TimeLiner or Synchro integration to detect.
Duplicate Clash
infoSame object modeled twice by two disciplines — not a real conflict, but causes quantity and reporting errors. Common when teams share models without clear boundaries.
False positive advisory
Raw Navisworks clashes (All-vs-All) are typically very numerous. Use Named Search Sets + Ignore Rules + appropriate tolerances per discipline (5mm steel, 20–25mm pipe/duct) to filter before assigning. There is no industry-standardized false positive rate — vendor documentation figures are estimates only.
Resolution Priority Matrix (Severity × Phase)
| Severity / Phase | ST2 Technical | ST3 Const. Drawings | ST4 Construction |
|---|---|---|---|
| Critical — Hard clash | P2 | P1 fix now | P1 fix now |
| Major — Clearance / 4D | P4 | P3 | P2 |
| Minor — Near-miss | P5 | P4 | P3 |
| False Positive | P5 Won't Fix | P5 Won't Fix | P5 Won't Fix |
Hard overrides: FIRE-related clashes → P1 regardless of phase (fire code legal priority). RC beam penetrations requiring reinforcement → require structural engineer sign-off.